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<TITLE>Virtual Reality for learning, driving, and psychophysics</TITLE>
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<H1>Virtual Reality for learning, driving, and psychophysics</H1>
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Virtual reality techniques create environments for psychophysical
experiments with eye, head and hand-tracking hardware.  Virtual
environments are used to train virtual robots in research on
representations and techniques for cooperative actions.
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<H2>Faculty</H2>
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<LI><!WA1><A HREF="http://www.cs.rochester.edu/u/dana/">Dana Ballard</A>
<LI>Mary Hayhoe
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<H2>Graduate Students</H2>
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<LI><!WA2><A HREF="http://www.cs.rochester.edu/u/mccallum/">Andrew McCallum</A>
<LI><!WA3><A HREF="http://www.cs.rochester.edu/u/jonas/">Jonas Karlsson</A>
<LI>Jeff Pelz
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<H2>Staff</H2>
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<LI><!WA4><A HREF="http://www.cs.rochester.edu/u/becker/">Tim Becker</A>
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Last change: 24 Feb 1995 by ferguson
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<!WA5><A HREF="http://www.cs.rochester.edu/u/ferguson/">George Ferguson</A><BR>
<!WA6><A HREF="http://www.cs.rochester.edu/u/derdb/">Derek Denny-Brown</A>
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